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My passion for level design began at 14 when I started creating custom levels in Fortnite Creative for my friends. What started as a fun way to experiment with game mechanics quickly grew into a deep fascination with how spaces shape gameplay and player experience.

 

That curiosity led me to pursue a game and level design course at Accademia Italiana Videogiochi, where I'm currently in the second year of a three-year program. Here, I'm refining my skills in both game and level design, learning how to craft immersive and compelling spaces while collaborating closely with artists, programmers, and narrative designers.

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I'm currently working on Whispered Lullabies, a student project in development as part of our coursework. The game has been nominated to participate in Rome Video Game Lab this May, a milestone that marks a proud moment in my journey so far.

Check the first gameplay teaser here.

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Beyond designing levels, I love diving into RPGs and co-op games, exploring how different worlds and mechanics engage players. When I’m not gaming, you’ll find me working out, watching the latest movie hit, or spending some time with my friends.

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